3D Modeling, Animation & Rendering
Every asset in OutWorld is rendered using high-fidelity 3D modeling pipelines, optimized for both in-game performance and marketplace presentation. The artistic pipeline includes:
Modeling: Blender & ZBrush for character and gear sculpting
Texturing: Substance Painter and Adobe Suite for rich material detailing
Rigging & Animation: Unity/Unreal Engine frameworks for smooth movement and action responsiveness
Rendering: Physically-Based Rendering (PBR) ensures assets are display-ready across game environments and NFT marketplaces
This ensures each avatar isn’t just a collectible—but a fully playable, animated character that looks and feels alive.

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